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Samothrakis-GAPD 2016

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Samothrakis-GAPD 2016

Narrative Progression Traits for Role-Playing Games

Samothrakis

roleplaying narrative zero-sum game theory

@article{samothrakis:gapd-2016,
  author={Spyridon Samothrakis},
  title={Narrative Progression Traits for Role-Playing Games},
  journal={Game and Puzzle Design Journal},
  year=2016,
  volume=2,
  number=1,
  pages={38--45}
}

Applying game theory characteristics to describe roleplaying settings

Sounds interesting and the idea is sound, but the text comes across as just a somewhat arbitrary organization of a variety of games, no real attempt to base in mechanics

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