Performance Analysis of DRAMA: A Distributed Policy-Based System for MANET Management
Chiang et al
manet network management policy qos sitl software in loop simulation
@inproceedings{chiang:pad,
title={Performance Analysis of {DRAMA}: A Distributed Policy-Based
System for {MANET} Management},
author={Chiang, C.Y.J. and Demers, S. and Gopalakrishnan, P. and
Kant, L. and Poylisher, A. and Cheng, Y.H. and Chadha, R. and
Levin, G. and Li, S. and Ling, Y.
and Newman, S. and LaVergne, L. and Lo, R.},
booktitle={Military Communications Conference ({MILCOM})},
year={2006}
}
US Army FCS networks are made up of MANETs
How to manage and efficiently utilize so many (500+) nodes?
Current network management tools are designed for the Internet, relying on plentiful bandwidth and steady connectivity
- "No route to host" cannot be considered an exception for MANET software
Hierarchy of policy agents (global, domain, local)
- Recursive clusters, planned a priori; every node is given the hierarchy
- Hierarchy generally follows network structure or human structure
- Cluster may split and join dynamically
Network management data travels hierarchy
- Data is pushed up, following reporting/filtering policies for transmission and forwarding
- Policies are pushed down
Lots of talk on their emulation and software-in-the-loop (SITL) setup
- Discrete Linux hosts connected to OPNET for phy/mac/net emulation
Compares against more traditional SNMP
- SNMP suffers due to many messages traveling multiple hops, rather than bubbling up and being filtered in DRAMA
Of note:
- Chadha, et el. "DRAMA: A Distributed Policy-Based MANET Management System." MILCOM 2005.